DaVinci Resolve 16 and Fusion 16 release candidate

Blackmagic Design has just pushed out Davinci Resolve 16 and Fusion 16 Release Candidates. I certainly expected the 16 release to take a couple of more months like version 15 did, so this is a very pleasant surprise, especially for those people who have been putting off upgrading.

Release Notes

DaVinci Resolve 16 Studio beta 5 and Fusion 16 Studio beta 5 are now available on the Blackmagic Design support web site. https://www.blackmagicdesign.com/suppor … and-fusion

We believe this release candidate is ready for you to migrate to and so we strongly encourage all beta users to update to this beta version as we move closer to GM.

For users moving from v15, please back up your database, make drp’s of your active projects and restore the DB in preparation for the version upgrade as you can not go back to v15 with a v16 DB.

DaVinci Resolve beta 5 readme

New features
• Initial support for selection and editing of video tracks and clips in the Fairlight page
• Support for monitoring audio from external monitoring sources
• Support for annotating markers using lines and rectangles
• Support for 4:4:4 SDI input for Resolve Live

Cut
• Addressed an issue where custom defaults for transitions in the Cut page would not be persisted between application restarts
• Addressed an issue where the Cut page viewer would not show waveforms for some clips in Range Edit mode

Edit
• Improved easing behavior for position keyframes
• Added support for option to display individual audio channels in the Edit timeline
• Addressed an issue where ganging viewers and previewing a media pool clip in the Edit page would sometimes cause a hang
• Addressed an issue where dragging media pool clips to another bin in the Edit page would sometimes cause a crash
• Addressed an issue where renaming duplicated timelines would not refresh the timeline options in the viewer
• Addressed an issue where changing the duration of a transition aligned to a clip end from the inspector would behave incorrectly 
• Addressed an issue where flattening multicam clips in timelines with different frame rates would behave incorrectly
• Addressed an issue where adding an adjustment clip to the timeline using the edit viewer overlay would behave incorrectly 
• Addressed an issue where copying video plugin attributes in the Edit page would not correctly refresh the OpenFX tab in the inspector
• Addressed an issue where some application menus would still be active for clip selections on a locked track in the Edit page
• Addressed an issue where adding some subclips of multicam or compound clips to the Edit timeline would behave incorrectly
• Addressed an issue where sub-clips would show incorrect waveforms when the audio frequency was not 48KHz
• Addressed an issue where the source viewer would sometimes show incorrect waveforms for clips with synced audio
• Addressed an issue where dragging clips from the file browser to the timeline would sometimes not show the full clip waveform

Fusion
• Improved visual progress and feedback when rendering savers on the Fusion page
• Improved the performance of paint when a large numbers of individual strokes are used
• Improved tiling calculations in renderer3D, allowing larger render sizes to be handled more efficiently
• Improved performance of LUTs used with GPU acceleration
• Removed non-functional blend control from Renderer 3D node
• Addressed an issue where ResolveFX nodes on the Fusion page would cause a hang when running in certain languages
• Addressed an issue where ResolveFX nodes on the Fusion page would not save correctly when running in certain languages
• Addressed an issue where saving an image from a viewer could cause a crash
• Addressed an issue where the trails tool would fail to function correctly on multi-GPU systems
• Addressed an issue where pre-matte range on ultrakeyer could cause incorrect results
• Addressed an issue where attaching certain modifiers to clone controls, such as merge or blur’s blend, would cause a hang
• Addressed an issue in channel boolean where copying auxiliary channels into color channels would cause the red and blue channels to be swapped
• Addressed an issue in channel boolean where copying non-existent auxiliary channels would cause a crash
• Addressed an issue where a large number of individual paint strokes would sometimes cause a crash
• Addressed an issue where a maskpaint downstream of another mask node would sometimes cause a crash
• Addressed an issue where out-of-order particle evaluation would sometimes cause inconsistent results
• Addressed an issue where adding a MIDI modifier would sometimes cause a crash
• Addressed an issue where MIDI modifier would not correctly map the path to its referenced file
• Addressed an issue where multi-box blur would sometimes cause a crash in low-GPU memory situations
• Addressed an issue where the combiner node would not correctly handle domain-of-definition and canvas color processing
• Addressed an issue where renderer3D would occasionally attempt to allocate an illegally sized super sample buffer causing render failures
• Addressed an issue where channel boolean would crash in low-GPU memory situations
• Addressed an issue where fuses were unable to set LUT spline colors correctly
• Addressed an issue where flipbooks would not display correctly on retina screens
• Addressed an issue where fullscreen flipbooks would sometimes cause a crash during playback
• Addressed multiple issues with view layout not being correctly restored, especially when dealing with maximized view panes
• Addressed an issue with cleanplate, where the grow edges option could cause inconsistent results
• Addressed an issue where nodes performing fill operations on integer images could fill with incorrect values
• Addressed an issue where a transform-matrix based tool (merge, transform, trackers, etc) could crash if all layers’ DoD fell outside the resultant image
• Addressed an issue with lumakeyer, where it would use swapped red and blue channels in certain cases
• Addressed several issues where excessive GPU memory could be used, resulting in errors or crashes

Color
• Addressed an issue where deleting the last node in the color page node graph for a clip with OpenFX applied would sometimes cause a crash
• Addressed an issue where showing clip handles in Color page when live save is enabled would cause the application to freeze
• Addressed an issue where grabbing a still in the Color page would not automatically highlight the still
• Addressed an issue where applying ResolveFX stylize would show incorrect results on some macOS systems
• Addressed an issue where the enabled state of a shared node would sometimes not be saved
• Addressed an issue where deleting a timeline copy would sometimes invalidate the cache from the original timeline
• Addressed an issue where the waveform scope colorize option would not be persisted across application restarts
• Addressed an issue where GPU accelerated scopes would not refresh during playback when the Color page viewer was hidden
• Addressed an issue where marker and flag filters in the lightbox view in the Color page would not be persisted across application restarts
• Addressed an issue where images with alpha would have artifacts when cached in Resolve Color Management or ACES workflows

Fairlight
• Addressed an issue where the bus format dialog would not show the correct track format when applying global track presets in the Fairlight page
• Addressed an issue where the bus assign dialog would not be refreshed when undoing bus assignment changes in the Fairlight page
• Addressed an issue where the context menu for adding crossfades would sometimes be grayed out in the Fairlight timeline
• Addressed an issue where SMPTE timecode generator settings in the Fairlight page would not be persisted between application restarts
• Addressed an issue where audio fades and waveforms would not be displayed for stereo tracks at certain track heights in the Fairlight page
• Addressed an issue where clip fade handles and gain keyframes could be edited in elastic wave mode
• Addressed an issue where audio fades made by keyframing clip gain would show noisy playback in the Fairlight page
• Addressed an issue where bus return from external patching sources would not be recalled correctly in Fairlight timelines
• Addressed an issue where punching out of automation changes would incorrectly hide automation curves till playback is stopped in the Fairlight page

Media and codecs
• Addressed an issue where analyzing clips for people would sometimes cause a hang on some systems with NVIDIA graphics cards
• Addressed multiple issues with importing AAF files
• Addressed an issue where toggling proxy mode would invalidate render cache
• Addressed an issue where show non-rectified waveforms in the media pool would not be persisted between application restarts
• Addressed an issue where extracting audio from some QuickTime clips would not work correctly
• Addressed an issue where aspect ratio metadata would not be encoded correctly to DPX clips
• Addressed an issue where some color metadata would be read incorrectly for some ProRes clips
• Addressed an issue where some ProRes clips would be decoded with incorrect resolutions on Windows
• Addressed an issue where hardware accelerated encoding of H.264 clips would sometimes fail when rendering beyond the high bit rate supported in hardware
• Addressed an issue where media pool selection and sort order would not be synchronized across pages
• Improved detection of the DolbyVision track in IMF clips
• Addressed an issue where the supplemental package option would sometimes not be available when creating IMF packages in the Deliver page
• Addressed an issue where laptops with external monitors connected would sometimes not show the QuickSync option to encode H.264 and H.265 clips
• Addressed an issue where the audio track format would display incorrectly in the Deliver page settings

General
• Addressed an issue where workspace scripts sub-menu would sometimes not correctly reflect the underlying scripts folder
• Addressed an issue where loading a project with very small resolution timelines would sometimes cause a crash
• Addressed an issue where some context menu actions would not be listed with the correct name in the keyboard customization dialog
• General performance and stability improvements

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